I was hired to help develop and create new VR Web based app called HoverFit. I was hired to design and develop 3D assets for the game in the form of new boards, worlds, and wearables.

I worked with the original team to create new worlds and environments and optimise them for WebXR pipeline to play on headsets using the Quest's built in browser.
The game was released in October 2024 and was met with good a response  and was featured on the Meta store frontpage with promotion.
Enviroments
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